Stats

2
Projects
3
Devlogs
20
Votes
1
Ships

Coding Time

All Time: 37h 46m
Today: 0h 0m

Member Since

June 19, 2025

Badges

1
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

2
notMacroBoard
1 devlog • about 2 months ago
Plateu
2 devlogs • about 2 months ago

Activity

Everythings Ready! (Hopefully)
After messing with my CAD and PCB Software I have finally made something i'm proud of in the short time that this project has lasted!

(Yes most of my projects will include MS Comic Sans somewhere)

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Sam Padilla
Sam Padilla created a project
45d ago

notMacroBoard

Custom Keyboard, created using KiCAD and Fusion 360

notMacroBoard
1 devlog 1 follower Shipped

[PLATEU] Game Update 2
-- UPDATES --
Added Functional Settings System
Started work on Save system and in game menu
Started work on different scenes around the game.

IM THE BUS -SrPelo

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[PLATEU] Game Update 1
-- UPDATES --
Added Introductory Cutscene
Added Essential Player Movement/Dialogue
Started work on Main and InGame Menus
Spritework done for

Also started drafting an overarching story for the game based on a comic I made a while back. Development so far has been pretty good and at the end of today Ill push the current progress of the game to GitHub! (I wish they had a mode like Google Docs where only people with the link could see)

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Sam Padilla
Sam Padilla created a project
53d ago

Plateu

A game inspired by games like UNDERTALE, Earthbound, Stardew Valley, and Half Life, built using the GODOT game engine (GDScript Version, 4.4)

Plateu
2 devlogs 2 followers
Sam Padilla
Sam Padilla joined Summer of Making
53d ago

This was widely regarded as a great move by everyone.