June 18, 2025
Added binaries for windows and smelly mac users :<
Added some lighting and the ability to uncapture your mouse from the game window. Which is a really good qol feature that I probably should've added earlier... I also revamped the lighting!
Mega fast forward on my development process. I kind of forgot to make dev logs and i've been spending so much untracked time in blender and godot : ( hopefully now I can start racking up some tracked hours. I made the house for the game but I still need to add a bunch of features to make the game interactive.
I had to switch the entire game back from roblox to love2d to godot :sobbbb: its fine though i'm still gonna make an amazing game LETS GET IT!!
Got Rojo working so now I can use version control! I've also been doing LOTS of planning for this project so get ready.
Added build instructions WOOOOO!!
Added build instructions!
IM BACK! I'm gonna go all in on summer of making because I probably cant make it to shipwrecked. Next time : (. Anyways I made a BUNCH of progress. I added addition and subtraction. Rn I'm trying to figure out how to make multiplication/division be placed in the correct order in my array of operations that parse the input.
A wise man named... RYAN told me not to parse and evaluate at the same time. So I plan on following the words of this hopefully very wise man. Today I added support for multiple digit expressions!
I added multiplication, division, subtraction, and addition for single digit numbers. I plan on adding exponents, and radicals soon! I really wanted to do this because I thought it would be a good way to prepare for robotics next year.
This was widely regarded as a great move by everyone.