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All Time: 20h 24m
Today: 2h 21m

Member Since

June 17, 2025

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9 devlogs • 3 months ago

Activity

Earned sticker

Instead of making another long paragraph, I will just make a bullet list.

What I have done:
— Enabled type checking in Pylance, which fixed a lot of potential bugs
— Implemented config loading with type checking (I will work on the variable names later)
— Added more questions to the config
— Made the config run automatically for new users

Next Steps
— Do full test runs.
— Replace remaining shell commands with library functions.

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Earned sticker

I have worked on my project multiple times, so this devlog will be a bit all over the place. I removed the need for a GitHub token (idk why I even used it to begin with). The program relies on some repositories, and now it downloads them automatically. I do need to figure out how the licensing works and whether I need to use a certain type of licence. Some questions have been added about the automatic shutdown. A config.yaml is now automatically created after the setup questions and is also imported by all the parts of the program.

There is still a lot of work I need to get done, and I hope I will be able to do it before the end of this event.

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Earned sticker

I finally got GitHub working, this was my first time actually using GitHub like I am meant to instead of just putting everything into Google Drive. I also added a nice file structure to my project and some code that adds the configuration variables to a config.yaml. And I made another function that the rest of the code uses to fetch the variables from the .yaml file. Now I just need to make all the set-up question I missed and then add a bash script people can run to make it all work by itself.

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Still deciding on some different ways of phrasing and order of questions, but I have made quite a lot of progress, almost all the setup questions are integrated. I am also thinking about making the UI look extra nice by using some colours or styling for text.

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I was making a start with the onboarding/setup part of the program, but after 20 minutes I realized that what I was doing was really inefficient and didn't look that good. So I searched the internet (just used AI) and found a much better way to make a setup program, using the questionary library. Attached is the example from the GitHub page.

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I have basically forgotten to log around 10 to 15 hours of work, so there is a lot I can explain. Instead of just a backup program, I was creating many more programs that work together to manage a minecraft instance. I am still thinking on how I am going to package these so it can actually be useful for people. Since it is a lot of setting up I think I am going to have to make a readme file to explain all the steps.

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I have made the Google Drive backup work, it was surprisingly easy using rclone. I also added all the code to functions, now I just need to add some error logging and maybe a setup process?

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Used subprocess.run instead of the os module, since it can save output, which can be checked for error's later on, and also because it is easier to add other variables to the command. I also made the file copy to the hard drive folder. Just need to actually make Google Drive work and then add a lot of error checking.

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Decided on using rclone instead of Pydrive for uploading files to Google Drive, since referencing to folder like this is annoying, and I would much rather just use something like drive:backup

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DjaydenR
DjaydenR created a project
98d ago

Minecraft server manager

A little project that turned into a way bigger project, originally I was planning on just releasing a script that made a backup of your bedrock server. When I was working on some other scripts for my server, I realized I could just make one big program that manages all parts of a bedrock server. This program will run updates, make and remove backup's automatically, update dynamic server addresses and handle automatic shutdown of the server.

9 devlogs 1 follower
DjaydenR
DjaydenR joined Summer of Making
101d ago

This was widely regarded as a great move by everyone.