Stats

3
Projects
6
Devlogs
0
Votes
0
Ships

Coding Time

All Time: 13h 19m
Today: 0h 0m

Member Since

June 16, 2025

Projects

3
🚀
1 devlog • 3 days ago
🚀
4 devlogs • about 2 months ago
🚀
1 devlog • about 2 months ago

Activity

all i've done so far was draw a little black pawn and lay out the framework of the files i'm going to use

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somebody else
somebody else created a project
3d ago

Pass and play chess for the playdate!

pass and play chess for the playdate!

1 devlog 0 followers

Fixed the one glaring issue: whenever a new character spawned, it would ovveridde all collision shapes. now it's fixed tho yay

Today I added the ability to load multiple different characters, (still pretty buggy lol)

now gets image and hitbox width and height from config file. attached is an image of it in action

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yesterday, I just added loading of images through reading of yaml files. my goal is to make it easy to add new characters through yaml files like so. and that it will be a fun game, without being too similar to undercity colloseum. attached is an example of a character file

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somebody else
somebody else created a project
45d ago

A game similar to undercity colleseum

A game -- similar to undercity colleseum (a cancelled hackclub project)

4 devlogs 1 follower

oh I forgot there was a journal lol

anyway...

today I basically just started trying to figure out how I going to tackle this, right now it just prints the content as a bytestring

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somebody else
somebody else created a project
52d ago

Terminal chip-8

a Chip-8 emulator for the terminal

1 devlog 1 follower
somebody else
somebody else joined Summer of Making
56d ago

This was widely regarded as a great move by everyone.