Bio

trying to make something useful and innovate

Stats

5
Projects
17
Devlogs
66
Votes
3
Ships

Coding Time

All Time: 63h 52m
Today: 0h 0m

Member Since

June 17, 2025

Badges

2
🎨
Graphic Design is My Passion
Oh God How Did This Get Here I Am Not Good With Computer
🚢
Maiden Voyage
you shipped your first project! the journey begins...

Projects

5
🚀
1 devlog about 14 hours ago
Orbital

Orbital

Shipped
1 devlog 17 days ago
Argon
3 devlogs 17 days ago
Inline

Inline

Shipped
4 devlogs about 1 month ago
LineUp

LineUp

Shipped
4 devlogs about 1 month ago

Activity

Initialized project, completed frontend foundation, worked on backend and added basic api routes, auth routes.

Update attachment
vihaan
vihaan created a project
13h ago

StockSim 2025

A website made for a competition where teams have to trade stocks wisely to win!

1 devlog 0 followers
vihaan
vihaan worked on Argon
4h 27m 4 days ago

Added a fully working update system, and also a splash screen to show that Argon is loading. Next, I'm planning to fix skin rendering for ElyBy accounts and other bugs.

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vihaan
vihaan worked on Argon
3h 35m 10 days ago

Well after a lot of debugging it turns out I was being rate-limited by Mojang, so I fixed that and now Argon loads in ~10 seconds. Going to optimize it now and seperate gui from loading thread.

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vihaan
vihaan worked on Argon
9h 49m 14 days ago

Started working on v5 of Argon. I've fixed some installing and starting Argon bugs on macOS, fixed bugs and migrated microsoft authentication backend from Nest to Render (some issues). Trying to make it run faster as right now it is taking a lot of time to load. Optimizing!

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vihaan
vihaan worked on Orbital
9h 54m 17 days ago

Built the entire Orbital platform from scratch — a sleek, fully front-end space travel booking site.

Designed all core pages: index.html, explore.html, profile.html, signin.html, about.html.

Implemented a dummy sign-in/signup system using localStorage to simulate user auth.

Developed a full mission booking flow:
- Users can view detailed mission data from missions.json.
- Book a mission with fake credit card info.
- See all booked missions displayed in their profile dashboard.

Added wishlist functionality, allowing missions to be saved and viewed later.

Styled everything with glassmorphism & blur effects using style.css.

Wrote custom explore.js, signin.js, mission.js and profile.js to handle dynamic behaviors.

Structured mission data with real-world details like tags, durations, inclusions, launch options, etc.

Created final README.md.

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vihaan
vihaan created a project
16d ago

Orbital

Orbital is a futuristic space exploration booking platform that lets users browse, book, and manage missions to otherworldly destinations — from Mars and Titan to zero-gravity flights. Designed with a sleek space-themed UI and smooth interactions, Orbital is a front-end-only demo site with no real transactions.

Orbital
1 devlog 0 followers Shipped
vihaan
vihaan created a project
16d ago

Argon

A feature-rich, mod-supporting, Minecraft Launcher written COMPLETELY in Python. Supports Microsoft, ElyBy and Offline accounts! Works completely without the internet. Supports all Minecraft versions. Optimized to run on most hardware!

Argon
3 devlogs 0 followers
vihaan
vihaan worked on a deleted project

Somehow last devlog bugged out and only recorded 2 minutes of work!

I did all that in the time for this devlog!

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vihaan
vihaan worked on a deleted project
41m 23 days ago

Finished frontend, hosted the API on Render, added the API link to the frontend code. The API is a little bumpy right now, so it may not work as expected.

Update attachment
vihaan
vihaan worked on a deleted project
3h 21m 25 days ago

Finished backend, started working on API and also added some touches (popups) in frontend. I think it's coming well together! Also deployed backend on render.

Update attachment
vihaan
vihaan worked on a deleted project
4h 54m 26 days ago

First devlog! Made the whole frontend design layout + finished the index, and started work on the explore page. Started working on the python-based backend too.

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vihaan
vihaan worked on Inline
1h 10m 30 days ago

Started working on adding some customisation to the UI. Added a settings.json and added some UI elements as well

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vihaan
vihaan worked on Inline
25m 30 days ago

Added a GitHub workflow that allows me to convert the main.py into a executable file and also compiled it into a macOS .app bundle.

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Added a fully functional and design wise okay GUI and tried to improve compatibility, however not much has changed compatibility wise since last build as I couldn't get it to be stable - it would spit syntax-incorrect code on me.

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Made the base prototype that has no gui and is very fragile at the moment. Just converts a basic python script into a one liner. Very difficult to get to this moment had to learn a lot about python syntax and stuff!

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vihaan
vihaan created a project
40d ago

Inline

Inline is a Python converter that takes multi-line Python scripts and transforms them into tightly packed, functional one-liners. Ideal for fun, code golfing, or just confusing your future self.

Inline
4 devlogs 0 followers Shipped

Added different badges showing LOC per language used in the given repository. Made them clickable and copyable.

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Added a little bit of badge customization!

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Added basic functionality, planning on letting users customize the badge and other things.

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Made the barebones UI for the website without any functionality. Will continue to work on the UI and start working on the JS as well.

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vihaan
vihaan created a project
43d ago

LineUp

A website that generates GitHub badges counting your repository's lines of code based on languages and much more!

LineUp
4 devlogs 0 followers Shipped
vihaan
vihaan joined Summer of Making
57d ago

This was widely regarded as a great move by everyone.