Stats

7
Projects
33
Devlogs
120
Votes
6
Ships

Coding Time

All Time: 108h 40m
Today: 1h 24m

Member Since

June 16, 2025

Badges

2
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Maiden Voyage
you shipped your first project! the journey begins...

Projects

7
EasyHASS

EasyHASS

Shipped
1 devlog 1 day ago
🚀
1 devlog 2 days ago
HackClub Mail
4 devlogs 11 days ago
CTF Helper

CTF Helper

Shipped
3 devlogs 18 days ago
Portfolio

Portfolio

Shipped
5 devlogs 21 days ago
Queer

Queer

Shipped
6 devlogs 23 days ago
Edos

Edos

Shipped
13 devlogs about 1 month ago

Activity

Orion
Orion worked on EasyHASS
9h 19m 1 day ago

I've implemented a whole system of accounts, groups and objects in order to have a clean and efficient API.

First of all, I added an account system to let the user choose his api key and root api.

Then I created a route to retrieve entities compatible with the API, and an object system to simplify requests to Home Assistant.
At first I made POST requests on the state of the entities, but having encountered certain bugs, I use the Home Assistant ‘turnoff’ and ‘turnon’ services to avoid bugs.

I've also added a group system, so that the user only has to make a few requests to turn off a large number of devices.

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Orion
Orion created a project
1d ago

EasyHASS

A simple API to simplify the usage of the Home Assistant API The API is based on an internal object system: the user must first provide his Home Assistant API root and API key, then you can list all compatible entities available on your account, then you must create an object by specifying an entity name and id, then you can do a simple on/off with the API. You can also add groups with several objects, where you can switch all the devices in the group on or off.

EasyHASS
1 devlog 0 followers Shipped
Orion
Orion worked on Barista
1h 36m 2 days ago

I've started the display, I've decided to do it in Rust, at first I was going to do it in Go but due to the complication with Golang, I'm doing it in Rust.

I'm using the GTK Layer API to put it on top of the other windows.

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Orion
Orion created a project
2d ago

Barista

My custom bar for Wayland

1 devlog 0 followers

The details page is dynamic :3

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The front end is now dynamic : I make requests at mail.hackclub.com to get information.

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I finished the backend, I added the selected menu.

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I've started on the frontend, adding a mail list (not yet dynamic) and a help menu.

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Orion
Orion created a project
11d ago

HackClub Mail

A TUI tool to keep track of your letters on HackClub Mail.

HackClub Mail
4 devlogs 0 followers Shipped

I've added two commands: one to display the list of challenges, and another to clear the challenges in the database (reserved for the bot owner).

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Orion
Orion worked on CTF Helper
1h 33m 16 days ago

I've added the main function: retrieving challenges and sending messages when a challenge has been solved or not.

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Orion
Orion worked on CTF Helper
1h 22m 17 days ago

I started the bot, and added two commands: subscribe, and unsubscribe, which allow the user to subscribe to the feed, to send them messages when a challenge is solved, or when a challenge has been added.

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Orion
Orion created a project
18d ago

CTF Helper

A simple bot discord to let you know when there's a new challenge on the CTF and when a challenge has been validated. Mainly for team CTFs. Message to reviewers : It's not possible to do a non-video demo because you'd have to have a CTFd instance, and challenges, teams etc., it's too many logistics.

CTF Helper
3 devlogs 0 followers Shipped

I have added a README and some edits to finish the portfolio :3

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Orion
Orion worked on Portfolio
2h 7m 19 days ago

I've added a system to view CTF or Hackathon certificates, for those who provide one.

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Orion
Orion worked on Portfolio
1h 48m 20 days ago

I've added an internationalization system: I just have to add a file, to add a possible language, and I can just change the translations whenever I want in these files. For the moment, I'm only using French and English.

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Orion
Orion worked on Portfolio
1h 33m 20 days ago

I've simply added the ability to easily change site data: rather than modifying the code directly, I just have to create or modify a file to change the list of my projects on the site.

I've also changed a few margins on the frontend.

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Orion
Orion worked on Portfolio
2h 5m 20 days ago

I've started on the frontend: I've added my profile picture, the projects, events and social sections.

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Orion
Orion created a project
20d ago

Portfolio

My portfolio with a minimalist design (because I'm a backend developer, so I don't need to show my frontend skills) Built with Astro :3

Portfolio
5 devlogs 0 followers Shipped
Orion
Orion worked on Queer
52m 22 days ago

I've simply added a help menu and a README to simplify installation of the project.

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Orion
Orion worked on Queer
59m 22 days ago

I've added the parameters: now the main functionality is done.

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Orion
Orion worked on Queer
25m 22 days ago

I rerefactored the color system, to have a Get function where you just supply an enum value to get a color

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Orion
Orion worked on Queer
1h 30m 22 days ago

I've refactored the flag printing system: instead of having a function to print each flag, I have a function to retrieve the flag colors, and a function to print the flags.

I've also added... lots of different flags!

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Orion
Orion worked on Queer
51m 23 days ago

I've added the “basic” flags: Lesbian, Gay, Bisexual, Transgender

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Orion
Orion worked on Queer
26m 23 days ago

I made a little PoC who print the bisexual flag :3 (my flag !!!)

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Orion
Orion created a project
23d ago

Queer

A little CLI tool to print pride's flag in your terminal :3

Queer
6 devlogs 0 followers Shipped
Orion
Orion worked on Edos
48m 25 days ago

I made a few modifications at the end of the project: I had a friend test the interface for feedback (which revealed a major problem).

So I changed the font to a static font, not just any monospace font. I also redid the responsive a bit so that it would work with the static font.

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Orion
Orion worked on Edos
1h 26m 25 days ago

I've written the READMEs, but I've also added functionality to remove the servers from the database.

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Orion
Orion worked on Edos
2h 15m 26 days ago

I've finished automatically updating the data on the stats page.
But I've also added a demo mode for the site.

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Orion
Orion worked on Edos
4h 26m 28 days ago

I've started the backend of the page where you can see the statistics. I opted for a double data retrieval: one source coming from the project API, so as to have an almost instantaneous loading, then the other coming from a websocket sending the data every X seconds.

For the moment, I've only done the API part, to ensure clean loading and all the functions needed to easily integrate the websocket.

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Orion
Orion worked on Edos
1h 55m 30 days ago

I've started the stats display interface. On PC, the interface will look like this. I've decided to use ASCII graphics to keep the style minimalist.

For the moment, this is just the front-end, as the back-end to display all the stats has not yet been integrated.

The next step is to make the interface... responsive.

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Orion
Orion worked on Edos
5h 49m about 1 month ago

I've added very little visually, but a lot on the backend.

I made the server list page functional, with a modal to retrieve the connection token. I've added the page for adding a server and the page for changing its password.

I've also added better management for the icons used in the project. I used custom elements in HTML to create a simpler icon system to avoid repetition.

I've also started a websocket, to update live information from the servers.

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Orion
Orion worked on Edos
3h 3m about 1 month ago

I started doing the client's backend and frontend. I decided to use Elysia, in particular so as not to slow down server development because I'm used to this framework, but also for server performance, Elysia having very good benchmark results.

For the frontend, I decided on a minimalist design to simplify use of the service, and because I'm not very good at design.

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Orion
Orion worked on Edos
1h 7m about 1 month ago

This is a little devlog to show my log system in Go, inspired by the log library I use in the client (logtape).

I've also added a system reconnection when the TCP connection is lost.

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Orion
Orion worked on Edos
2h 52m about 1 month ago

I've finished the socket, all the data is saved in the database. The translation part is finished.

I've also added a function to clear the database: every 10 minutes, all data older than 10 minutes is deleted.

The next step is to create the interface and a user system, and then run a websocket to receive information in real time.

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Orion
Orion worked on Edos
3h 17m about 1 month ago

I've started the translation part, which retrieves information from a TCP server and stores it in a database. For now, it only handles authentication and CPU name registration.

Each message sent to the server must be a JSON composed of three keys: Id, which corresponds to the server id; Type, which corresponds to the type of message (authentication, cpu name, cpu usage etc.); Data, which corresponds to the data to be stored.

For authentication, you need to provide a key and an id. This assembly of key and id is called a token, and is encoded in base64, which simplifies client installation. The key is generated by a SHA256 signature, encrypted with HMAC and a key specific to the server. This guarantees the authenticity of the data, to prevent a malicious person from sending false data to the server.

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Orion
Orion worked on Edos
1h 40m about 1 month ago

I've just added network statistics (bandwidth), i.e. the number of bytes sent and received in x seconds.

I tried to integrate CPU temperature but it's a bit more complex, maybe when I've finished the basic program.

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Orion
Orion worked on Edos
2h 6m about 1 month ago

I've added several features to the PoC: recovery of the CPU model name, and recovery of disks and its statistics.

Disk read doesn't just read mounted files, but will read every available disk, look to see if it's mounted, if mounted, retrieve the name of the folder where it's mounted, and retrieve the available size.

Both are based on linux system files: /sys/class/block (a folder) which has an equivalent folder on each disk, and /proc/cpuinfo which lists CPU info, including its model.

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Orion
Orion worked on Edos
3h 54m about 1 month ago

The basic plan was to make the server in C, but I finally decided to make it in Go, for the simple reason that Go is simpler and I don't have too much risk of memory leaks.

I started by making a PoC with the main information, such as CPU usage in percentage, memory info and swap info.

The most complicated part was CPU usage, because you have to read raw information, which means nothing when you don't know how to do it. Thanks Stackoverflow.

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Orion
Orion created a project
40d ago

Edos

A minimalist server resource monitoring service, developed in Go and TypeScript. Designed for simplicity, using low-level technology for communication between the interface and the servers to be monitored (a simple TCP socket).

Edos
13 devlogs 2 followers Shipped
Orion
Orion joined Summer of Making
58d ago

This was widely regarded as a great move by everyone.