August 13, 2025
been working on a minigame at the end, wondering if I shouldn't actually make it so people can toggle into the awakened mode
dark mode is looking nice, fixing some errors with some of the puzzles not running, think I broke something while fixing something else
updated the end screen, might get rid of the warning since it looks a little ugly, added some layering, new energy beams, better hints, officially all that is left is the chasing game, tbd on whether I do that
Fixed a lot of random bugs, added journal, got hints to appear higher on stack, working on remainder of bugs/hint messages, possible other story notes
set up the rune game, puzzle game, some minor issues with z-indexes, but should be simple to fix! sounds are good to go :)
used some of the information from https://developer.chrome.com/docs/extensions/get-started/tutorial/hello-world to get started on my project. nothing useful to show so far, but got some code in!
Habit tracking and brain rewiring
adding more lines for the api calls, including readding data updates, but I'm still having issues with the actual API calls :( can't successfully get the information
we can now successfully sign into this!
I've decided to redo the validation and process image functions since there's way too many false positives compared to the rate of detection, although I'm still proud of the detection. the debug files are really good though, I'm proud of myself for that idea since I can see the detection specifically. Not as much improvement as I'd hoped 9 hours in :(
render here we go! this stuff is hard. finished with the code side of things
shows no exercises as completed since we aren't logged in! functionality working :) next is fixing up database so we can set up some demo accounts hehe
added progress dashboard with tabs. on to the javascript for getting data auth, then finalizing the db connections
I can enter information now. Next step is to check whether mongo db is catching everything, need jwt secret key also
not bad, not bad, css for the login page is in! next the db integration here we go!
header up, centering set, added html for the login and registration, need to add css next and then db connections for user info
finished up first draft of my server.js, time to cross my fingers and hope things run :sob:
60 something lines in this half hour, still trying to set up the mongodb server stuff,
genuinely barely understand mongo db at all, took me 30 minutes to write 30 lines, here they are
MongoDB here I come, trying to make some backend, pray for me
finished the js for the quick reset stop, options being the breathing (box holds), splash face, jumping jacks, write down the current moment focus, the video shows all of them (you'd normally do them one at a time, not all at once haha)
I love gambling :yay: ( I just don't know how to gamble :pf:)
muscle tense and relax timers, sliders also done :) js ftw, a bit more to go with the stuff I've already started then I can do new ones
20 minutes later, we have tab switching so we can see all the beautiful css and html in action yay it doesn't look terrible. next I need to do the js for everything else
16 minutes later, we're done with the css (for the body-check in portion). made felix sob, on to the javascript so I can actually click things and make sure I did the other tabs right :im-sobbing: <= imagine the slack react here
finished the bottom part of the form for the complete check-in, need a few more animation things for body-checkin tools and should be good!
css go brrrrr it's taking so long :heavysob: <- imagine the slack emoji. I finished cs for the muscle tensing, the 54321, quick reset, working on breathing now
completely zoned out here omg, here are the three git commits, I did html for the body check and started the css, will need to do the js after that
even moreeeee light theme coloring lol I think I officially have everything at this point? if not, I'm definitely cooked because I can't find what's missing and it looks much better
we've got light mode upgrades, you can choose your own cat dealer by clicking on the cat hehe, here's a vid showing you! (idea in collab with someone who gave me emotional support when I said should I make it customizable)
first couple hours, made some little sliders, readme, overall idea fleshing out hehe
adhd productivity site with lots of little tools
set up container for the toggles, removed extra text from bottom by layering :)
It's looking beautiful!
adding to js and html and css to beef up the game, added more audio files. working back to go forward
added a dealer (and a dealer chip) at request of saurabh (thank you for the idea!)
people the icon when you open it now on the tab :) shout out to chef for the idea
Let's go gamblinggggg finished the calculator
better but not done, will need to do some more edits, maybe updating background?
uggo but less uggo! more css done, html finished, js finished atp, so just need css for all the things I put other places
working more on site layout, still looking a lil uggo
fixed some js indexing issues, started html
javascript finished yayyyyy
almost done with the javascript, then we're back to html and css to make it look pretty :)
som site was down, been working on turning my python into javascript
ugly ugly website, moving over some of my python into javascript
Finished script until very end. All that's left is drawings :) lots of time writing outside of the coding here
the story goes on. next step is adding some of the images to get a first run through
Keeping going with the script, need to add a few more, like this one
Maybe try working on some artwork to make it look better. Also, it was a little slow on my computer, but I was also screen recording so that may have had an impact.
finally split things up into three files yay for no more file limits, improved function decomp
Added more to story, did a bit of drawing outside of coding
making more stuff, now you get a response when you end up clicking on the box
Added another scene for the ghost causing mischief. Setting up different decision trees
Made some progress in coding and story! Spent like ten hours drawing for this over the last few days, but I underestimated how long it would take to draw and color. Hope I'll get the story down pat soon
I drew the ghost (hours not in here) and also started writing the script and coding it up with renpy!
Haunted house except the ghost is just trying to vibe and keeps getting annoyed by invaders >:( (also part of storyboard!)
You can now pick your own waypoints. Still working on camera setup, but it's looking better.
Loading screen on top of page! The note font is looking nice. This took embarrassingly long to implement.
Basic functionality and some coloring ready!
Trying to make a loading screen. It's not very good right now, but I've been adding to the style! I just need to understand how to make it show up on top of the simulation.
Drone simulator goes in circles! Tried a few basic points to run it. We're making progress yay
Website now has additional colors. Started up more main, simulator, and drone javascript files. Next step is going to be getting the simulator in here where it's visible. Might need to make some drones as images in figma.
I'm starting to make a website for my game!
Improved the UI, started implementing next sections of code. Working on making it look good and get it to actually run. The frames are getting out of hand
Working on making the math clearer for a readme file! Explaining the different matrices and what they do.
Set up so we get 3d with colors showing different fuel uses
Plotting fuel use, too!
started creating UI for different selections
Playing around with graphics, working on moving it from jupyter notebook elsewhere to allow user selection.
I made a 3d version, with a few different types of drones. Still deciding what direction I want to officially go with this project
Testing out gifs and multiple drones with points! The animations work, but the drones are kind of ugly so far.
Now you can actually go in circles (make it like a race track). I tested a few different additional points, kept the others the same, and you can see that with different tracks, there are different best paths for drones to take
Made an option so instead of minimal fuel, it uses minimal distance traveled!
We can now change start places. Goal is to eventually have something where I can click some points and make a drone fly around!
I made a first step program that finds the best way for a drone to go to different points! Uses jupyter notebook, not too many lines of code, and some math principles!
Learned jupyter notebook and latex while learning the math for my simulator, starting javascript and css for the website.
Started with tkinter, set up cards and background screen for calculator
changed function to do comparison with scores instead of hands to avoid redundancy
Cleaned up my code and fixed up documentation. Moving on to the visual side! Thanks to all the people in slack who gave me advice
User inputs work now! Tested it twice.
I finished the evaluator and made the main function! I now print the probability of winning! Next step is to make it so people can enter information directly instead of in the main function :)
made helper function to find best hand of five out of seven
Finished up first draft of hand evaluator function!
finished draft of cards, put them in github, updated code with beginnings of function for evaluating cards
Finished making back of card! We have a checked blue and white back to the cards
I had mistakenly not added all of the projects properly for the hours, but the devlogs from before actually took longer than they said. Here is my newest update of card graphics! I made all the aces, and the suits for the next set of cards
Made my first card for the visual version!
Made beginning of program! I've established the suits, made the deck, using class function. Mostly code so far, all text
My first dev log! Nothing postable so far
The ultimate poker cat-culator with customization and exact math. Customize your experience with different cat dealers, resize windows to fit your screen, go between light and dark modes, arrange cards how you'd like, and calculate poker paw-babilities in real-time. #let'sgogambling
This was widely regarded as a great move by everyone.