June 15, 2025
Finish up the final stuff before shipping! Did some testing here and there, fixed some issues, and tidied up the readme
Made death shuffle...a thing!!!!!
A bunch of random bugfixes here and there, nothing much
Started death swap (Im too tired to determine if I finished it or not, and no one else is awake to help test lol)
basically finish the manhunt minigame
Start the manhunt minigame (im getting a little sick of this project, uh oh!)
Made the rest of block shuffle, including all the required event listeners and a proper win display
Make almost the entire Block Shuffle game, but its like 9:20 so im going to sleep. Just needs a proper ending handler for the win condition and testing
Fully restarted the project and made the very basics. Hopefully I can keep the codebase clean this time
A remake of my old minigames plugin for playing a variety of minigames with your friends. The old version only had 2 minigames and was very sloppily made.
Text editor for the files in the resource pack
Setup the electron app with a react/vite frontend
A utility for creating advanced minecraft resource packs with a graphical user interface
topbar (aka copy pasting code from my last attempt....again)
Spent EVEN MORE time on stuff that doesn't really matter (aka server setup shenanigans)
Stuff took long because I was looking through code a lot and wasn't writing that much
Spent a really long time learning a mostly undocumented library by Noxcrew, but its really convenient for caching and stuff like that.
Add the player data system which downloads all db stuff when the player joins, uses that copy, then replicates it back every 5 minutes and when the player leaves
Restart the project to utilize kotlin instead of java
A minecraft event server plugin written fully in Kotlin
This was widely regarded as a great move by everyone.