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July 10, 2025
This is a sideproject originally made for neighborhood. You can reveal the controls by scrolling down on the webpage.
Yet Another Personal Digital Assistant. It is a multiplatform app, that uses the console on pc, and a small screen on an esp32-s3 board. It is my first ever project in C, and I might regret not going with c++ later. It uses a separate library to handle the ui, so it might not be hard to implement on other platforms too. I only allowed myself AI, because I would probably die debugging otherwise.
I have finally seen success, and was able to send and receive the lines properly, but it's jank af right now. Refactoring into separate components was a good idea for readability, but it posed it's own challenges. I am now working on getting the game launch as smooth as possible.
I have been fighting with sockets only to realize I haven't even reloaded the backend. Whatever... It's a bit difficult to write devlogs as the app needs to work to show off anything at all, and that has been a challenge. Anyway the coder side seems to be right, but the next devlog will definitely go into more detail.
I was working on smaller features and some ux tweaks.
This was widely regarded as a great move by everyone.
I have made workshops publicly discoverable by anyone who confirms their email. You can join public workshops or view the ones you will participate in.
I made the invite system send out correct emails (if the app is shipped). I will ship a release as soon as it is in a more proper working state.
Mostly backend work, invite system
Deployed the app properly with nginx, and https on a proper port. Made an invite stub, but no content yet for it.
I've added boost pads to the game, and made the controls remappable and saved them in local storage.
I made the frontend backend connection work. This is a bit late, I recorded it on saturdaym but forgot to upload
This time I implemented proper shooting, the real assents and tuned the gameplay a little more including a floating health bar.
Base of the game written in pixijs, familiarizing myself with the engine.
Porting is mostly going well; new stuff.. not so much.
I wasted some time; in a nutshell. But anyway, I made the backend for listing and creating workshops, and started the migration to tailwing unsuccessfully. I'm really in the figuring out phase right now.
I transfered the project to nuxt, finally going full-stack, made the login work with cookie based auth, reworked the routing
I made signing in and up possible, but please don't set real passwords, cause it logs them still. The dashboard also had some work done on it, it now has a layout at least.
I've started learning vue.js, and figured out the basic style for the website.