June 16, 2025
the bot is now hosted on nest, also i created and set a new pfp
added hourly/forecast/details tabs and search feature, added tommorow tab inside hourly tab
added displaying basic info, finally fetching data from wttr.in works yay
Weather app in python that runs in terminal with nice (i hope) tui, it uses wttr.in to fetch weather info by http request.
Added ~~add, ~~del and ~show diacord commands that let you edit 'preamble' (code that gets executed before your code), improved error handling and fixed podman taking too much time shutting down
Sadly i have forgot about devlogs; the bot is currently working but the podman isnt perfect it takes quite long to start; i plan to add more discord commands as adding permanent functions
Its a discord bot that lets you run simple lua code. It was made for converge. AI was used only to generate Dockerfile since its my first time working with docker/podman
Updated readme, hosting the bot now works correctly
updated rotations, game over, and fixed a few bugs, and added !setspeed
command
Updated readme and help
improved rotation, code efficiency and made the code shorter, updated help and highscore displaying
minor fixes, better rotation and formated with autopep8
added highscores and controls with discord reactions
added basic functionality you can play it with !tris command, and move with !a, !d, rotate with !w and hard drop with !s; todo: show highscores, add help menu
Tried to deploy this game on github pages as a website but failed miserably
Created pypi package, n-is can now be installed with:
'pip install n-is-python'
And run with
'n-is'
Its implementation of tris (tetris but with triominos) as a discord bot
formated with autopep8, fixed a bug, adjusted default volume
updated readme file, made pygame and numpy optional
added background theme, updated license, and improved sound effects
added basic audio and improved game over screen
ui improvements
updated executable file, the code i used to generate polyominos and polykings will now become an independent project uwu
updated readme again
updated wall kicks and game over, added pause feature
updated readme.md file and curses menu when launching without arguments
added ghost blocks, reworked scoring system, added holding blocks, moved list of polyominos/polykings to separate file, improved choosing gamemode, cleaned up code, added progress bar for levels
added menu to choose game, and now you can access all colors that curses provides
Added polyominos and pseudo-polyominos up to 6th order; added hard drop and fixed scoring
added showing next polymino;
todo: hard drop and better score system
now colors can be changed using j/k and u/i
I just set up hackatime after around 4 hours of programming :<, the game is working i am trying to implement all extended polyominos.
Generalization of tetris game for 1, 2, 3, 4, 5 and 6 polyminos and polykings, runs in CLI, uses curses for tui, it uses open source music, you can soft and hard drop pieces, you can choose background and main colours, it lets you hold pieces.
This was widely regarded as a great move by everyone.