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3
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6
Devlogs
25
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2
Ships

Coding Time

All Time: 34h 16m
Today: 0h 0m

Member Since

July 01, 2025

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1
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Maiden Voyage
you shipped your first project! the journey begins...

Projects

3
GrubWars

GrubWars

Shipped
4 devlogs about 1 month ago
🚀
1 devlog about 1 month ago
Learn about musical instruments
1 devlog about 1 month ago

Activity

Finally, game features have been added. Use/throw is now working for basic items! Sooner or later, (probably later) functionality will be added for the more advanced items, but for now that's a working prototype and is now playable. Go test it in #grubwars-event!

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Uhhh new update but no new features because-- I have finally set up the production environment (bot hosting on Nest)! Idk what to call it but I have finally traversed the annoying difficulties of Nest (I love Nest but why is it so difficult to figure out??) and now it is ready to switch back and forth from development to production easily 👍

This 1 hour of work is not enough to represent the multiple hours of terror trying to figure out Nest environment variables, bashrc & aliases, Caddy, systemd, croc, 7z, and so so much more that I'm not going to write out here. Anyways I'll take the 1 hour and leave it at that. NEXT UPDATE will be the one where you see features 🙏 trust (yes I said that the last two times but this time it'll happen fr)

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Not yet playable, but progress made! I also have officially hit the 10h mark 🥱 long way to go still... anyways

/grubwars-help is now here! It's pretty comprehensive so now I'm hoping people don't get confused. But don't be fooled, it was so much work for some reason cough BLOCK KIT cough. Also /grubwars-dev is now documented, although it's not usable lol.

Next update should be game features. Yeah, I said that last time, but hopefully this time it's true. Plan: create claim functionality and then use functionality for basic items, and add items as time goes on. I only have until Converge ends (12am of July 16, 2025) so by then it'll definitely be playable, but I will keep working on it and finish the game before summer ends. :] Wish me luck!!

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Oof, so much groundwork to be done before even one command can be made. Here's what I set up:
- database file in /data/grubwars.json (not committed)
- hourly backup system just in case my program corrupts the data file (so max gameplay loss is one hour, which isn't much given how slowly the game should be played)
- logging system to keep track of what's going on
Only then did I add /grubwars-join, the command by which anyone can join the GrubWars game!

That was the first four-ish hours. Then, in the last 3, I improved /grubwars-join and added /grubwars-stats. Stats lets you see others' score, inventories, active effects, and team affiliation. These are the two public commands I have now (not including /grubwars-dev, limited only to devs). I also improved the logging system further :] I do realize that's a lot of extra work only for me to never look at the log, but whateverrr lol

In the first 7 hours, most of the work done was groundwork to allow the rest of the game to be more easily develop-able. Hopefully, in the next devlog, you'll see some game features!

(oh, and README.md is filled with fancy descriptions of items that don't get exist 😅)
This is all taking quite the while because I'm really new to Slack bot stuff w/ Bolt.

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Lakshya Raj
Lakshya Raj created a project
35d ago

GrubWars

A game you can play in the Hack Club Slack! This is a slackbot that uses slash commands to operate the game. Join a team, Hack Grub or Snack Club, and collect items every day to fight the other team and earn points! Run `/grubwars-join` in #grubwars-event. It's still a work in progress but is playable and will be improved as time goes on.

GrubWars
4 devlogs 0 followers Shipped

Hi! I just set up the basic frame of the website as I had designed it in Figma. I don't think Hackatime is counting Figma time despite the fact that I installed the extension, but whatever.

Major updates:
I added an SRS (software requirements specification) so that I can better manage and detail this project

Interesting stuff:
I did a little research and decided to use Oklch colors from now on so that I can enable easy changes in the color theme.

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Lakshya Raj
Lakshya Raj created a project
40d ago

TimeCheck 22

Ever wondered how much time was left before the class period ends? Wonder no longer! Select your school from this list (or add it!) and just watch it automatically keep track of your schedule and let you know. Also features a stopwatch, timer, and customization!

1 devlog 0 followers

I just got access to Summer of Making, so I'm going to run down everything in this one devlog. Cheers!

I made this project for the Reactive YSWS, that's why there are placeholder comments from a dummy API (API usage was one of the requirements). Learn about musical instruments! is a website where you can navigate information on various musical instruments. I made it with Next.js.

It used to be a different website entirely (remember, it was for a YSWS, and I changed ideas midway) so the first few hours of this project (~3?) are for a scrapped project. You can see a lot of this in the GH commit history.

Most recently, I've improved the navigation system to make it automatically update when a page is added. Now, if I add a new instrument into the records, every other page should update accordingly!

More on that - I currently have 3 brass and 3 woodwind instruments. I have plans to add more, but I'm getting the ship done ASAP. I'm new to Hack Club & SoM so I'm not sure if I can change this afterwards but whatever, this is my first HC project anyways, so let's see how it goes. Thanks for reading 🫡

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Lakshya Raj
Lakshya Raj created a project
41d ago

Learn about musical instruments

Learn about various musical instruments! Includes brass & woodwind instruments. Easy to navigate - learn more in my first Next.js website!

Learn about musical instruments
1 devlog 0 followers Shipped
Lakshya Raj
Lakshya Raj joined Summer of Making
45d ago

This was widely regarded as a great move by everyone.