June 21, 2025
Built the game from scratch with some ai assist for responsiveness. made the monochrome ui, with terminal like font, and also added js logic for the game.
An interactive word guessing game (like wordle!). You type a 5-letter word Each letter fills a tile in the current row. After submitting, tiles animate and change colors. You use this feedback to make your next guess. Goal is to Turn all 5 tiles white in one row!
Refined ui more, added responsiveness, also refined websockets, webrtc features. Improved bg gradient and the general color theme of the site.
An interactive flag game where users can guess the country from the flag with 4 given options. The player's score and streak is tracked, challenge mode is added and info of the flag is also given after the answer.
Added gemini integration, chatting with gemini from terminal, multi platform support, auto executing certain commands, blocking sensitive commands, command fix attempt and rate limiting.
AI powered terminal/shell assistant that helps you with giving and optionally certain auto-executing commands (sensitive commands like rm, shutdown, reboot are banned and are required to be run manually for safety).
Refined ui more, made it responsive, added an about us section, made sure to make it match the bg. learned animation library framer motion on the go (like every other tech. i learned). most of the time went in learning, fixing animation and the responsiveness of the website. made a temporary design of the rest of the page as well.
Refined Ui and added many new ui elements along with animations, navbar, signup and login buttons.
Added multiplayer functionality with socket.io. Added vadapavs :D instead of bombs falling. Added supermario sound effect on jump.
Added signup and login components on the site with glassmorphism effect to blend with the bg, made it responsive and many other additional ui changes.
Added video and audio call functionalities using a custom livekit server. Refined ui and player movements with some additional changes.
Created a custom tilemap and integrated it in the code. Added collision layers on objects and players. Added player movement with phaser.js library.
Added game scene player and bombs. adding multiplayer functionality next.
A 2D multiplayer game using phaser and socket.io. Collect stars and dont get hit by the bomb.
Added Hero section with type writer effect, an abstract dark background,a responsive navbar and integrated multiple ui libraries
Added video and audio call functionalities using livekit cloud.
A virtual multiplayer workspace for people with remote jobs (and also normal students) to collaborate for work (or study) and meetings. Dedicated map built from tilemaps with 4 directional player movements. Web sockets are used for multiplayer sync and webrtc for video and voice calling (using livekit cloud). Next.js + typescript for website development. Tiled map editor to create the tilemap (the map is an actual tilemap, not a png).
This was widely regarded as a great move by everyone.