A mini visual programming language game that teaches computational thinking through concepts such as algorithmic efficiency, optimization, and recursion. Aimed at non-technical player
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I added a viewport (with pixel art tilemap, characters, and goal), level database, boolean arithmetic, and if stateements. In addition, I fixed those wacky issues with deleting nodes that were already connected. I also added all the finishing touches such as a level select menu, main menu, logo, favicons, etc. HOWEVER, my game stopped being able to produce working binaries a couple hours before the end of the jam so I was unable to submit. Some kind people from the HackClub slack tried to help but in the end we have no idea why this is happening (maybe an issue with Godot itself). I'll likely take another look sometime this week.
Now all major math operations are supported (except trig) and recursive loops finally work 😍 Next up: preview window, conditionals, boolean operations, and level design!!
Day 2 of making my own programming language is going frustratingly (lol). I have values, statically-computed values, print statements, and an on-start event. I have a ton more work to do before the jam ends though!