Pong War

Pong War Used AI

4 devlogs
8h 9m
β€’  Ship certified
Created by Aakriti

Welcome to my minimalist, no-assets-needed recreation of the classic Pong game built entirely in Godot 4. This project uses absolutely no external assets, no sprites, no sounds, no fonts .. just raw code and built-in Godot nodes.

Timeline

Ship 1

1 payout of shell 71.0 shells

Aakriti

3 months ago

Aakriti β€’ Covers 4 devlogs and 8h 9m
Aakriti
Aakriti
2h 51m β€’ 3 months ago

Fun fact: I actually finished the game yesterday but in a tragic twist, I accidentally overwrote my main scene with no backup. So, like a true game dev gremlin, I had to rebuild my main scene from scratch but on the bright side, I now know that scene better than my own room XD

Update attachment
Aakriti Aakriti 3 months ago
real. i got humbled hard πŸ’€ setting up github rn like a responsible dev. thanks πŸ˜­πŸ™
Issac Issac 3 months ago
shouldve used github fr
Aakriti
Aakriti
1h 52m β€’ 3 months ago

The ball's bouncing like it’s got a personal grudge against the paddles and I love it. Almost perfect now!!!

Aakriti
Aakriti
1h 11m β€’ 4 months ago

Let the ball rebound off the wall like it's dodging responsibilities

Aakriti
Aakriti
2h 13m β€’ 4 months ago

Just made the paddles smooth as butter ...up, down and no awkward jerks. Oh and they cant escape the frame now :)