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In this isometric puzzle game, you play as the master of fire -- a lone soldier equipped only with 10 matches in a world where anything and everything can catch fire. Navigate through a maze of rooms and corridors as you manipulate heat and light to solve puzzles -- but don't let your match count get to zero!
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Disclaimer: My wakatime editor has been buggy and started resetting after I worked on a project for over 10m, so I have been coding this a lot longer than the timestamp says.
Created all art assets required and implemented a movable and interactable character. Created fire and light particles to be manipulated by the player. Created logs that can be lit on fire and spread fire. Created a match system used by the player. Created NPCs who interact with the player and can be helped by them. Implemented various puzzles focused on the fire mechanic. Drew and placed tiles from an original isometric tileset. Created custom light mechanics and implemented them throughout the game.