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This mathematically useful tool allows the user to draw shapes and other designs with the Godot tilemap feature and draws calculated lines between points to answer the question of whether every closed shape has an inscribed square inside. However, don't let the math problem limit you to just geometrical shapes -- draw whatever you want and let the program do the math for you!
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Disclaimer: My wakatime editor has been buggy and reset every 10m so I have worked on this project longer than the displayed time.
Created and configured the tilemap setup to be able to draw. Implemented input commands for the player to manipulate the editor so they can draw. Implemented the intelligence that tracks the player's colored pixels and checks for square vertices by draw lines from points with the same distance on all sides.