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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Prototype of a SNAKE clone for my fantasy console, in my custom language. Not everything works just yet, but developing a game concurrently with your engine (and in assembly nonetheless) is a pain!
Keyboard input in the fantasy console! And with this, the first actual official FRAME program has been written.
I could ship like this, but I want to at least get SNAKE in...
working on the kernel of the fantasy console (some helpful functions)
hilariously, it too is coded in my little assembly language.
(guess who's back)
(back again)
I realized a Linux-only terminal thing was NOT going to get any votes so I'm pivoting to something more accessible: a web game engine/fantasy console thing!
Not a lot to show since I'm working on the language before doing graphics, but here's a screenshot of code that actually gets parsed and run correctly by the engine!!! woah!!!!!!