Please sign in to access this page
Simple game in which you are a programmer trying to run from Hackers and Viruses
AI use for: Sprites creation and before the game creation I used it to learn SFML
No followers yet
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
(There is a bug that will only let me devlog a few things at a time so it is the same as the one before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy
(Only devlogging because it wouldnt let me before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy
(Only devlogging because it wouldnt let me before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy
Added player movement with the arrow keys.
Added enemy movement.
Added collecting mug collectible.
Added menu screen.
* I wish I could have added another devlog before but it did not let me before as it had sync problems
I got to the conclusion that unity would be much better for the game so I decided to keep on this project in unity :)
However, my progress with SFML was not useless as I learnt a lot, it was interesting and I am still able to use the assets I created
Today I started the game and created a model using AI of the programmer and hacker (yes I plan to use Maya and model myself futurely, but I wantd to ship a POC first)
In the image: programmer model in a new unity project
Started the game
-> Added: GameManager, ScreensManager, MainMenu, Button class
-> Created programmer sprite sheet, backgrounds and coffee spritesheet
I had a problem with the devlogs and the project and ended up deleting them so I am relogging here - but in general I learnt SFML to start this game
-> SFML setup with Windows+Cmake
-> Basic game features (Screens, GameManager, Start of character)