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Proggramer vs Hackers game

Proggramer vs Hackers game Used AI

8 devlogs
21h 15m
Created by Nina

Simple game in which you are a programmer trying to run from Hackers and Viruses
AI use for: Sprites creation and before the game creation I used it to learn SFML

Timeline

(There is a bug that will only let me devlog a few things at a time so it is the same as the one before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy

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(Only devlogging because it wouldnt let me before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy

Update attachment

(Only devlogging because it wouldnt let me before)
Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy

Update attachment

Added enemy colliding with player logic
Added collecting mug and score
Added score when collecting
Added game over when the player collides with enemy

Update attachment
Nina
Nina
3h 5m 2 days ago

Added player movement with the arrow keys.
Added enemy movement.
Added collecting mug collectible.
Added menu screen.
* I wish I could have added another devlog before but it did not let me before as it had sync problems

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Nina
Nina
3h 23m 4 days ago

I got to the conclusion that unity would be much better for the game so I decided to keep on this project in unity :)
However, my progress with SFML was not useless as I learnt a lot, it was interesting and I am still able to use the assets I created

Today I started the game and created a model using AI of the programmer and hacker (yes I plan to use Maya and model myself futurely, but I wantd to ship a POC first)

In the image: programmer model in a new unity project

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Started the game
-> Added: GameManager, ScreensManager, MainMenu, Button class
-> Created programmer sprite sheet, backgrounds and coffee spritesheet

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I had a problem with the devlogs and the project and ended up deleting them so I am relogging here - but in general I learnt SFML to start this game
-> SFML setup with Windows+Cmake
-> Basic game features (Screens, GameManager, Start of character)

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