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A simple small gameboy emulator.
Always loved the gameboy, and had some fun moments with it.
thus i am trying to emulate it on my laptop.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
The project is comming to an end finaly finished with the gameboy emulation now all i have to do is to make a ui interface to load gb rom files.
Being working on the back end of parts so no new visuals, made a better memory management system updated the ppu cpu and the common.h file
Im now able to load in the sprites, for the time being im loading it on a different windows for debugging purposes, idk why its blinking but i have to update that
I have updated more of the cpu now im able to read the instruction from the rom file and display which ones each of them.
i also started to add more comments since the files are becoming huge
Finally finished with the current cpu cycle, now it can read the whole game file and loads it giving us the title, ROM size, RAM size and more basic info. now i got to start working on the visuals
Worked alot on the other files such as the bus, car and emu to help with the gbemu gonna start working on the cpu.
had to restart my project because the project started to get messy. so i restarted from scratch. anyone that worked on a large c project knows the pain. :(
i added folders for header files(include), a folder for .c files (lib)
had too edit the Cmakelist soo many times it hurts my head.
started working on the cpu for the game boy added some of the basic opcodes to run the game. the final product should be able to run tetris.
why im making this?. cus i really love the gameboy and have very fond memories with it so there am i making a emulator for the games.