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CapeInjector is a java premain agent to give you custom cosmetics in Minecraft.
Currently only working on 1.8, but will add more versions in the future.
AI helped with debugging.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
It now attaches and loads not so properly. Retransforming and such however, is not implemented yet.
I was about to say loads properly, then I read:
16:29:24] [Client thread/WARN] [FML]: Zip file CapeInjector-1.0.jar failed to read properly, it will be ignored
Guess that's another todo.
Looks like I may be stopped here by life for now.
I have much of the base work done for the agent, but it currently crashes the game when attached due to reflection problems. However, I'm not too far from getting it to actually work and it's been rebuilt with a much better structure.
It's been 7 hours. I got mixins working, it attaches.
But now.. I'm restarting. Why? I didn't have a very good structure and now that I see what I'm doing I realize that I need to take a much different approach.
I'm also raising the scope of this project to include more than just capes.
Also migrating from MCP to Yarn internally.
I committed the disaster that I made if you want to look at it, but it'll all be changed.