B.E.E.P. (Bomb Emergency Extraction Protocol)

B.E.E.P. (Bomb Emergency Extraction Protocol) Used AI

4 devlogs
5h 47m
•  Ship certified

You’re a rookie bomb technician—and your training just ended ten seconds ago.

In B.E.E.P. (Bomb Emergency Extraction Protocol), each level throws you into a high-pressure defusal scenario where every bomb is a fast-paced logic puzzle. Cut the right wire, press the right button, decode the clues—and do it all in just 10 seconds.

No second chances. No hand-holding. Just you, the bomb, and a ticking clock.

Can you keep your cool long enough to survive the protocol?

A game made for jeff jam

The logo is an edited version of the Godot logo.

Timeline

Ship 1

1 payout of shell 74.0 shells

Minecraftchest2

about 1 month ago

Minecraftchest2 Covers 4 devlogs and 5h 47m

🛠️ Fixes

  • Fixed the credits scene not working
  • Fixed the main menu music

Got the game exported and uploaded to itch.io. I added final challenge for level 5. right now the credits don't work properly.

Update attachment

Tried to get a keypad working for one of the levels and tried getting an explosion sound effect to work after you fail a level. couldn't get either to work. Haven't figured out how to get the background music to restart after every level starts.

I've started the game using u/maaacks Godot game template and I've made a few levels so far. i have also made some background music for the game. i just need to figure out how to get it to not restart every level.