You’re a rookie bomb technician—and your training just ended ten seconds ago.
In B.E.E.P. (Bomb Emergency Extraction Protocol), each level throws you into a high-pressure defusal scenario where every bomb is a fast-paced logic puzzle. Cut the right wire, press the right button, decode the clues—and do it all in just 10 seconds.
No second chances. No hand-holding. Just you, the bomb, and a ticking clock.
Can you keep your cool long enough to survive the protocol?
A game made for jeff jam
The logo is an edited version of the Godot logo.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Got the game exported and uploaded to itch.io. I added final challenge for level 5. right now the credits don't work properly.
Tried to get a keypad working for one of the levels and tried getting an explosion sound effect to work after you fail a level. couldn't get either to work. Haven't figured out how to get the background music to restart after every level starts.
I've started the game using u/maaacks Godot game template and I've made a few levels so far. i have also made some background music for the game. i just need to figure out how to get it to not restart every level.