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DesLoader Adds all types of tools to load things into Desmos
Austin's SDK
Check their projects out: Lockdown, Terminal Browser, SoM profile view tracker, Austin's SDK Portfolio, WikiBeachia, Journly
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I made small CSS and readme updates, added it to the Firefox web store, and made a release.
I added reflections and removed data limit on OBJ Optimized. I also finished the UI, added variable naming, and added texture mapping to the normal OBJ.
Today I added texture importing for OBJ Optimized, and I started work on fixing the UI.
Today I added Loading OBJ's with an array for rotations, I fixed up the readme, and made it work with Firefox. Tomorrow I might fix the UI to make it look better and scale right.
Today I added a show/hide button, CSV array imports and, Loading OBJ's with an array for placement
I added a better way to add OBJ files and removed the 10000 Triangle limit. If anyone has any ideas for more features would love to hear them.
I started working on a tool for Desmos, DesLoader, witch is made to be used side by side to DesModder. It lets you save and load graphs over the 5MB cap (By saving it locally), and you can import OBJ files that are under 10000 triangles. Next, I might optimize it more and add exporting to a 3D model and or SVG file.