A program to roll d&d dice, with various effects. Eventually going to write a GTK4 GUI for it. First foray into actual coding (that's not a BASH script or something), so I'm learning python too.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
latest devlog is just me debugging a fair amount after giving project to a friend for testing
I'm pretty sure that google gemini could've done this better, shorter, & nicer in like 2 seconds (or an experienced coder in like 2 minutes). I'm still doing this, though; wonder how hard it would be to just buy a flipper zero.
What I did today:
* Finished most/all intended features
* Debugged for a fair amount of time
* Rewrote some bits
* Added GitHub repo to hackclub.com project
I am going to work on the gtk4 GUI next, don't know how basic or advanced I'll make that, probably leaning towards a smaller, out-of-the-way widget-style thing.
The code is probably hot garbage, but it runs and seems to work.
PyCharm & Kagi have been really useful for this project and learning python in general.
Mostly finished the terminal version. Going to finish, debug, polish, etc. After that, I'll be moving on to adapting it to a GTK4 GUI, so that'll be interesting.
figuring out logic, how to do somethings. I've never programmed before, so all this is kinda new to me.
Just figuring out what I want this to do, setting groundwork and planning.