A 2D top-down action game about saving the planet from a deadly virus that plagues both people and environment surrounding them, resulting in visual artifacts as you go along. This game comes with a simple to use and expand 2D game engine made using primarily SDL3 and LDtk as a level editor for extra moddability and simplicity creating new games in mind. The engine comes in a format of a ready to use C++ library.
No followers yet
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Added a sound system for reference, might expand it later to account for physics and collisions in a world.
Implemented a better and less-repetitive init point.
Updated cleanup for engine core accounting for audio.
Implemented a new way to add a player to the scene! (Or any other entity, really)
Instead of having to manually set the position of an entity, now everything's possible through the same level editor used to edit levels!
Crimson's going to shift towards adding sounds, collisions and UI systems for better developer experience. After that, Crimson's game building itself awaits!