AVD
Check their project out: My Portfolio
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I fixed the pickup box functionality and also created a maze in the TileMap for the player. The base game is pretty much done now, with a TileMap to navigate and a package for the player to lug around. I guess they could also choose to fling it?
I got player movement working and I'm now trying to make it so that the player can pick up the box because it gets stuck in corners. It's also pushable by the player as a CharacterBody2D (when it was a RigidBody it got flung out of the map like every time).
I got a tileset and sprite sheets from itch.io and I'm now designing the map and also importing the sprite sheets into Godot. The Git repo is hooked up to my project files now as well. I need to finish importing the sprites and after that, I need to figure out how to make it function as this is my first top-down game in Godot (or ever? hmm).
This is so so cutesy oml