Our game uses the platforming style of Celeste while taking from the unified map and difficulty of Getting Over It. In addition, we add a grappling hook and springs as extra mechanics to make the game more challenging and interesting. This game really shows how the journey can be more enjoyable than the destination. Have fun trying to get to the top of "The Climb."
Shinkensen
Whoops! Looks like they don't have a project yet. Maybe ask them to start one?
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Forgot to log it but added title screen with controls.
The background doesn't really fit thematically but I like Balatro