Centring Disaster

Centring Disaster Used AI

8 devlogs
8h 2m
•  Ship certified
Created by 薛叡宇

Do you like centring things? This is it.

Timeline

Ship 1

1 payout of shell 167.0 shells

薛叡宇

4 days ago

薛叡宇 Covers 8 devlogs and 8h 2m

I tried many times to incorporate the word ‘disaster’ into the game to strengthen the connection, but either it would slow down performance (floods) or I couldn't do it (earthquakes, etc.).

So I will ship it first, see how the voting response is, and then decide whether to continue development.

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add Zöllner Illusion alike background in and after level 4
also hide the accuracy in default

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attempted to use the Café Wall Illusion background as a difficult level but failed

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Add mega weapons: explosions and lasers, and the number of fighters increases each round.
But I know this is a bit boring and blurs the focus of centring, so I'm thinking of other ways, just want to make it fun without straying from the main purpose, just to distract people a little

now it will start in level 2

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I don't know why I thought of doing this, but after the level 4, there will be little dots fighting in the background.

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Fixed a bug where players would receive taunts instead of being told that they had reached the highest score when they had not broken their previous high score.

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I still have a lot of things I want to add, but it looks like this now and still works, which is my minimum standard lol.
Considering adding various strange backgrounds to make it difficult to find the centre, but this seems a bit cliché.

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