Hack The Fleet

Hack The Fleet

3 devlogs
7h 28m
Created by SilberGecko

I have decided to code a little terminal game with a multiplayer mode.
The game will basically involve sinking ships on a terminal that you can play with a friend via a web socket.

Timeline

I added a lobby system with logs, as well as a cool waiting room design. Next, I will add the functionality to start and play a game. After that, I will implement public match creation.

I added a basic Start menu that retrieves the menu options from the WebSocket server.
I also added a new logging package called 'ezcord'.

I added the basic start screen and a player ID generator to help identify users.