A daily word game inspired by the example sections of dictionaries! [AI used for research]
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
Ship 1
This ship is currently being voted on by the community. Check back later!
I added a word similarity checker to the API!! This is so I can implement a thermometer-like hints system!
I updated the design a bit, incorporating a few suggestions (for example, the end screen now shows the correct word). It feels a lot better, I think!
I wrote a README and tweaked a bunch of tiny things (text input text is not centered anymore, who cheered)
AAA i forgot to devlog, oh no! well, i've worked on a lot of things. i rewrote the API, basically, and it actually Works now (woohoo!) I also made the colors a lot nicer, and tweaked the UI a bit, and rewrote some code!!
Uh. I'm not really sure what I was on yesterday, but it seems the API wasn't really working correctly - mostly because of CORS and implementation issues on the frontend side. It works now though !!
Among other things, I'm starting work on the backend!! I implemented a small FastAPI API and used it in the API function instead of the mock one I was using. Setting it up was... complicated, especially because I've not really done anything server-side like this before. I struggled for HOURS with Nest before realising it was just an issue I could fix by typing four (4) characters. Oh, anyway!
Ah - seems past devlogs' images didn't embed. That's fine, though! Since then, I've been working a lot on smaller things (sorry, I'm REALLY bad at this coding thing). Here's a peek of what the UI currently looks like (I still need a win/lose flow, but it's shaping out!!)
I haven't much to show for it fancy features-wise, but I've been working a lot on code quality (it's spaghetti, but at least it's not that sticky) and behind-the-scenes logic.
I'm doing some refactoring; my code is a mess. I tried a few things but I got overwhelmed so I decided to roll them back and start over. Currently, I'm attempting to move game state and other variables upstream.
AAAh, i don't think devlogs are devloging correctly (aw) - I really hope this one embeds. Anyway, I've done a bunch of things, mostly related to the experience, mainly
- animations (woohoo)
- actually working snippets
- a splash screen!!
I'm working a bit on making the hints functionality... well, functional. I also tweaked some other things!!
I finished some work on styling! It actually looks somehow acceptable now - great! I also made some tweaks to the logic and the way I was using Svelte components (this whole project will need a rewrite someday haha). Yay!
I added some basic functionality and did a bunch of work under the hood to start properly handling data!
I decided to start from scratch using Svelte! I thought it would probably be easier to do everything using a framework and I'm happy to report that's been the case so far. I'm currently implementing basic scorekeeping.
I've been working a bit on the UI to make it better. Right now, I'm making a tiny Figma prototype (unfortunately I can't log that time, but oh well). It's quite nice, I think! Look at it:
AAA! I forgot to devlog yesterday evening. I worked a bit more on the website part of the game - sketching out some basic functionality and figuring out the styling. !!
I'm starting work on this project! Right now I'm focusing on laying the groundwork; I settled on an idea (finding missing words on text), set up a repo and am now making a mock API function (the game will have two parts).
forgot to say there’s also sound effects now!