send lost souls of sailors on their way back to the mainland by playing small games with them. but beware the corrupted that have been at sea for millennia...
K0miii
Check their projects out: TBD CORNER STORE, About Komi
Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
I'm not sure how many times I've fallen asleep while making this. Anyway, I added background wave sfx as well as music I made in Ableton. There's a pop sound for the pressure points, a coin sound when souls are collected, and a sound for pressing buttons in general. Now I'm just debugging small errors :]
Made some sprites as well as a pressure point mechanism! I'm in the middle of adding music I made in Ableton just now as well as some white noise (waves :]).
Finished the gameplay text and making the gameplay itself (basically a ton of dialogue). I'm gonna add in sprites now, then music!
Added a fade-in transition from menu to gameplay and a pause between the transition from the first scene to the second so that there isn't a weird white flash (Zeus manifested himself for a hot sec and I had to debug him).
I'll just attach the wave gif :)
The title and subtitle are animated, and the button changes color when hovered over. I'm making the basic gameplay UI now!
Auuugh. It took a while to get Hackatime to work again for Godot (it never ended up working for Aseprite tho). I snagged a cool font from Google, made the main menu and a sailor sprite in Aseprite, both of which are animated, and now I'm trying to animate the text.