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An Arduino-based multi-game console with multiple classic games, LCD output, and button controls. Built for single or dual-player fun.
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
📦 Components Collected
Today I gathered all the core hardware needed for the Multi-Game Console build:
Arduino Uno (with protective casing) – main microcontroller to run the games.
I2C 16x2 LCD Display – to show current game, mode, and scores.
4 Push Buttons (mounted on mini breadboard) – for game selection and player input.
Full-size Breadboard – for wiring and prototyping.
Buzzer – for sound effects during gameplay.
Jumper Wires (Male-to-Male) – for connecting all components.
🎯 Purpose of This Step
This marks the hardware readiness phase of the project. With all components in hand, I can now proceed with:
Wiring the buttons, LCD, and buzzer to the Arduino.
Setting up the breadboard for quick prototyping.
Writing the initial modular game loop code.
🚀 Next Steps
Wire all components according to the planned pin layout.
Test the LCD display and button inputs individually.
Integrate the buzzer for in-game audio feedback.
Begin coding the first three games in a single Arduino sketch.