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Multi Gaming Console

Multi Gaming Console Used AI

3 devlogs
16h 38m
Created by Deva

An Arduino-based multi-game console with multiple classic games, LCD output, and button controls. Built for single or dual-player fun.

Timeline

Deva
Deva
7h 48m 4 days ago

Reconsidering whether i should include joysticks instead of buttons 🤔.

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Compiling and testing.
No errors so far.
Making the game logics.

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Deva
Deva
7h 54m 5 days ago

📦 Components Collected
Today I gathered all the core hardware needed for the Multi-Game Console build:

Arduino Uno (with protective casing) – main microcontroller to run the games.

I2C 16x2 LCD Display – to show current game, mode, and scores.

4 Push Buttons (mounted on mini breadboard) – for game selection and player input.

Full-size Breadboard – for wiring and prototyping.

Buzzer – for sound effects during gameplay.

Jumper Wires (Male-to-Male) – for connecting all components.

🎯 Purpose of This Step
This marks the hardware readiness phase of the project. With all components in hand, I can now proceed with:

Wiring the buttons, LCD, and buzzer to the Arduino.

Setting up the breadboard for quick prototyping.

Writing the initial modular game loop code.

🚀 Next Steps
Wire all components according to the planned pin layout.

Test the LCD display and button inputs individually.

Integrate the buzzer for in-game audio feedback.

Begin coding the first three games in a single Arduino sketch.

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