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sand physics! it's an art-gallery esque thing, except you get to dump sand into a jar.
this sim uses COL MAJOR which i actually do not like because it sucks to visualize, but it works better for gravity I think... :/
- credits to The Coding Train for their challenge on coding falling sand, which is the general logic that I used!
- the helper engine is something that I refactored a bit from an old project :)
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Once you ship this you can't edit the description of the project, but you'll be able to add more devlogs and re-ship it as you add new features!
hilo, I added a safety check against jars without enough sand (in case someone accidentally double clicks after making a jar). Also, more instructions as per review notes :)
Hello hello! I made this after the failed glitterjar.js. I still think sand physics is cool.
simple upcoming stuff:
- sand colors
- sand sizes
- sand eraser
later:
- maybe dragging to an xy coordinate (dont cover anyone elses sand)
- better loading