Please sign in to access this page

sands

sands

3 devlogs
4h 12m
•  Ship certified
Created by Eucatastrophe

sand physics! it's an art-gallery esque thing, except you get to dump sand into a jar.

this sim uses COL MAJOR which i actually do not like because it sucks to visualize, but it works better for gravity I think... :/
- credits to The Coding Train for their challenge on coding falling sand, which is the general logic that I used!
- the helper engine is something that I refactored a bit from an old project :)

Timeline

hilo, I added a safety check against jars without enough sand (in case someone accidentally double clicks after making a jar). Also, more instructions as per review notes :)

Update attachment

added settings :3

Update attachment

Ship 1

1 payout of shell 24.0 shells

Eucatastrophe

about 2 months ago

Eucatastrophe Covers 1 devlog and 2h 57m

Hello hello! I made this after the failed glitterjar.js. I still think sand physics is cool.

simple upcoming stuff:
- sand colors
- sand sizes
- sand eraser

later:
- maybe dragging to an xy coordinate (dont cover anyone elses sand)
- better loading

Update attachment
Eucatastrophe Eucatastrophe about 2 months ago
update: added